Skip to main content

Latency—Why Telegram’s CEO Just Brought It Up, and Why It’s a Big Deal 🔥

Published Markdown
Latency—Why Telegram’s CEO Just Brought It Up, and Why It’s a Big Deal 🔥

If you use Telegram regularly, you might have heard its CEO warning about latency. And you might have shrugged.
But latency isn’t just a buzzword — it can make or break user experience. Let’s dig in.


What Did Telegram’s CEO Say — and Why It Matters

On a recent podcast, Pavel Durov stressed something many founders ignore: when millions of users open your app a dozen times a day, even 50 ms of extra latency adds up. (LinkedIn)
He isn’t talking about a feature delay or UI bug — he’s talking about raw responsiveness.
For a global messaging app with hundreds of millions of users, that delay turns into frustration. That is not acceptable.

Durov built Telegram on two principles: privacy and real-time communication. (Lex Fridman)
If your message, notification, or chat takes noticeable time to reach the other side — the whole purpose collapses.

That’s why, from him, latency is not a “nice-to-have.” It is the core metric of trust, speed and reliability.


What is Latency — Plain English, Expert View

In engineering, latency simply means the time gap between “you do something” and “the system responds.” (Wikipedia)

In context of chat/messaging apps (or any real-time system):

  • It’s the time between you hit “send” and the other side receives the message (or sees the typing indicator, or gets notified). (Sceyt)

  • In networking terms, it includes many small delays:

    • Propagation delay (the physical time for data to travel), (Wikipedia)

    • Transmission delay (time to push bits onto the network), (Wikipedia)

    • Processing delay (server or router processing), (Wikipedia)

    • Queueing or congestion delay (when network is crowded). (Wikipedia)

When you add all these micro-delays, cumulative latency can hurt real-time feels.


What is “Good” Latency — How Fast Should It Be

From what engineers and real-time communication designers consider:

  • For chat or messaging: you want latency to be very small — ideally so small the user doesn’t notice. (Sceyt)

  • For voice/video calls or interactive apps: often target sub-150 ms one-way for smooth feel. (Stream)

  • Above ~200 ms (or more, depending on network & load): delay becomes noticeable → leads to lag, awkwardness, or poor experience. (Obkio)

In short: lower latency → faster, seamless real-time response → better user experience.


Why Low Latency Is Critical for Telegram (Or Any Real-Time Messaging App)

✅ Instant Communication — The Promise

When you send a message on Telegram: you expect it to reach instantly.
No lag. No waiting. No “where did it go?”.

That expectation becomes baseline when users are used to lightning-fast chats, instant replies, real-time notifications. If latency is high — even a fraction — users feel it.

✅ Huge Scale — Amplifies Delay

Telegram serves billions of users. (Lex Fridman)
When millions of users open and exchange messages every second — even milliseconds of delay get magnified massively.

Durov knows that when scale is big, the tiniest delay becomes noticeable, annoying, and harmful to user trust.

✅ Reliability Under Load

At peak time, network congestion, server load, routing delays, distance — all can contribute to latency.
If architecture and infrastructure are not optimized for low latency, chats delay. Notifications miss. Real-time features fail.

For a privacy-centric messenger, delays kill user confidence.


What Happens When Latency Is High — The Risks & Real Effects

  • Slow message delivery — user may see “sent” but the other user receives after delay → “Why didn’t they reply?” confusion.

  • Broken real-time features — typing indicator, message read receipts, live voice/video calls all feel laggy or fail.

  • Poor user experience — frequent delays make app feel sluggish; users may switch to faster alternatives.

  • Scalability issues — as user base grows, delays amplify, system becomes brittle, harder to maintain performance.

  • Trust & reputation damage — for an app promising privacy + speed, high latency means broken promise.


What Builders / Developers Should Learn from This

If you build any real-time system (chat, gaming, live collaboration, notifications):

  • Prioritize low latency architecture. Do not treat latency as secondary.

  • Optimize network: choose data-centers closer to users, efficient protocols, minimal hops.

  • Keep message sizes small; avoid bulky payloads for core real-time messages. (Chronicle Software)

  • Use scalable backend that handles peak load without queuing — because queueing introduces delay.

  • Monitor and benchmark end-to-end latency (not just server processing) — from user action to delivery.


Final Word (In My Style)

Latency — call it delay, lag, or slowdown — is the silent killer of user experience.
When you build something real-time, you are not just building features. You’re building trust, speed, responsiveness.

That’s why Pavel Durov and Telegram talk about latency.
Because when you serve billions — a 50 ms lag is not negligible. It’s a deal breaker.

If you build chat apps, gaming apps, real-time dashboards, or anything that demands instant response — don’t treat latency as “nice to have.”
Treat it like core architecture principle.

Because in real-time, if you delay — you fail.


About the author

  • I'm Rudraksh Laddha — a DevOps engineer and emerging full-stack developer, passionate about building scalable, reliable systems that solve real-world problems. With a solid foundation in cloud infrastructure automation using tools like Kubernetes, Docker, Terraform, and AWS, I thrive in environments where efficiency, resilience, and automation are key. But my journey doesn't stop at infrastructure. I'm actively expanding into full-stack development, building dynamic applications using React, Node.js, and MongoDB. Whether it's designing cloud-native CI/CD pipelines or developing intuitive user interfaces, I enjoy creating end-to-end solutions — from server to screen. Right now, I'm: 🧩 Building full-stack applications that merge DevOps reliability with engaging frontend experiences 🛠️ Contributing to open-source projects, learning through collaboration and real-world scenarios 🚀 Growing Virendana Ui, my own UI library focused on expressive, clean design systems 🚀 Growing Learn Virendana, where I share my personalized learning journey — from beginner to experienced 🎮 Developing side projects like 2048 Rush, blending product thinking with scalable infrastructure My long-term goal? To bridge DevOps and development — building products that are not just functional and fast, but also resilient, beautiful, and ready for scale.

No comments yet. Be the first to comment.