Skip to main content

Command Palette

Search for a command to run...

Core Building Blocks — 12 Fundamental Concepts (Part 1)

Updated
Core Building Blocks — 12 Fundamental Concepts (Part 1)
R

I'm Rudraksh Laddha — a DevOps engineer and emerging full-stack developer, passionate about building scalable, reliable systems that solve real-world problems.

With a solid foundation in cloud infrastructure automation using tools like Kubernetes, Docker, Terraform, and AWS, I thrive in environments where efficiency, resilience, and automation are key.

But my journey doesn't stop at infrastructure. I'm actively expanding into full-stack development, building dynamic applications using React, Node.js, and MongoDB. Whether it's designing cloud-native CI/CD pipelines or developing intuitive user interfaces, I enjoy creating end-to-end solutions — from server to screen.

Right now, I'm: 🧩 Building full-stack applications that merge DevOps reliability with engaging frontend experiences 🛠️ Contributing to open-source projects, learning through collaboration and real-world scenarios 🚀 Growing Virendana Ui, my own UI library focused on expressive, clean design systems 🚀 Growing Learn Virendana, where I share my personalized learning journey — from beginner to experienced 🎮 Developing side projects like 2048 Rush, blending product thinking with scalable infrastructure My long-term goal? To bridge DevOps and development — building products that are not just functional and fast, but also resilient, beautiful, and ready for scale.

Each concept below follows the same structure: What it is → Why it exists → When to use → When NOT to use → Trade-offs → Real examples → Diagram → Beginner mistakes.


The 12 Concept are :

  1. Requirements Clarification

  2. Back-of-Envelope Estimation

  3. Databases — SQL vs NoSQL

  4. Caching

  5. Load Balancing

  6. API Design

  7. Message Queues + Event-Driven Systems

  8. Consistency vs Availability (CAP Theorem)

  9. Scaling Strategies

  10. Fault Tolerance + Reliability

  11. .CDN (Content Delivery Network)

  12. Data Partitioning (Sharding)

But in this article we cover only two concept

1. Requirements Clarification

What it is: The process of translating an ambiguous problem into a precise, bounded spec.

WHY it exists: Ambiguity is the enemy of design. 'Design Twitter' could mean 1,000 different systems depending on scope.

When to use: Always. First. Before any component.

When NOT to skip: Never skip this. Even 5 minutes of clarification saves hours of rework.

Trade-offs: More time clarifying = less time building. But building the wrong thing is worse.

Real example: Google Maps v1 wasn't Google Maps today. It was turn-by-turn directions for a browser. Scope was tight.

Beginner mistake: Assuming you know what the problem means. Ask. Always ask.


2. Back-of-Envelope Estimation

What it is: Quick math to determine system scale before designing anything.

WHY it exists: Scale determines architecture. 1,000 users needs a single server. 100M users needs sharding, caching, CDNs.

Key numbers to memorize:

Unit Value
1 day in seconds 86,400
1 month in seconds 2.5M
1 KB 1,000 bytes
1 MB 1M bytes
Average tweet size ~280 bytes
Average photo ~300 KB
Average video (1 min HD) ~150 MB

The estimation flowchart:

DAU → actions/day → QPS
QPS × record_size → bandwidth
QPS × record_size × 86400 → storage/day

Thresholds that change your design:

  • QPS > 1,000 → consider load balancer

  • QPS > 10,000 → definitely need cache

  • Storage > 1TB → think about sharding

  • Storage > 10TB → definitely need distributed storage

Beginner mistake: Skipping this and going straight to components. Your cache size, shard count, and server count all come from estimation.